An animation depends on how a creator considers animation. This means they can choose between a Stop-Motion video, a digital video, or a core animation using software we are unaware of right now.
As well, a good animation can balance between different elements of design, such as colour, space, value, size, etc.
As roles, we have a table of who is in charge of what:
Tom: Editing and compiling the images/making a Making Of video
Norman: Group Leader/Modeler
Currently we are considering if we want to digitally make an animation, or make a stop motion animation.
•To design and construct a stop motion animation which visually communicates your
•understanding of the elements and principles of design. It must be entertaining, engaging and
•leave the viewer with an understanding of the elements. You must consider conventions
•appropriate to the medium of stop motion such as; light, cinematography, sound and fluidity.
•You must also provide evidence of how the project progresses from conception through to
•post-production. This may be presented as a ‘making of’ in documentary style.
•• Between 1.5 and 2 minutes duration
•• Of near professional quality
•• Each person must have a dedicated role and provide evidence of their contribution. This
•could be done via a blog a blog or a .PPTX etc.
•• 80% of the stills/ editing must be completed in class time/ open studios
•• Media must be original (own stills etc.)
•• Appropriate techniques used to capture stills and edit animation/ soundtrack
•• Final ‘short’ must be available to present to an audience in a formal setting such as; on
•the SKC website, presented at a public exhibition or the Pecha Kucha night (Term 3)
•• Completion of all class/home learning
•• Adherence to specifications
•• DUE: Monday 6th May