Through the use of Garage Band I was able to manipulate pitch, tune, and many other things provided. This allowed fluent control over music and sound, and I was able to produce different audio tracks quite easily. I had found a folder on my laptop which had old audio-tracks (mp3's) that I had made in previous years. I will seek permission to use those in class today.
Tuesday, 21 April 2015
Sunday, 19 April 2015
Starting Texture
Because Texture is one of the Elements of Design, it is important to include it in our animation. But because it's texture after all, we've been discussing how we were going to represent it using a paper plane. What we want was a paper plane flying past different textures.
We're trying to decide if we should use a green screen or real texture outside the classroom. Right now we're trying out green screen, and if that doesn't work we'll work our way around that. The only problem with using the outside world to represent texture is the lighting; if we can't finish this sequence today the lighting will change dramatically from both lessons.
We're trying to decide if we should use a green screen or real texture outside the classroom. Right now we're trying out green screen, and if that doesn't work we'll work our way around that. The only problem with using the outside world to represent texture is the lighting; if we can't finish this sequence today the lighting will change dramatically from both lessons.
Starting Audio and Music
Because music and sound is quite important in an animation, we have started to investigate music and sound while we're still developing the stop motion animation.
We want an original piece of music, rather than something already made. Therefore we need to discover other software that will allow us to do this. The only software we were presented on our laptops was Audacity, but the school computers also come with GarageBand, a rather in-depth music and sound maker.
The only problem we are having is that the animation is not completely finished, and parts that require sound or FX still need to be established.
The only problem we are having is that the animation is not completely finished, and parts that require sound or FX still need to be established.
We've decided we will try make a small piece of music to become familiar with the software we might be using, as long as we know the basics we will be ready to make sounds at the end of the developing stage of the stop motion animation.
We will also be using Lynda.com to help us with this part of the animation.
We will also be using Lynda.com to help us with this part of the animation.
Monday, 30 March 2015
Paper Plane
As we're going through the story board, a piece of paper is then folded into a paper plane. We planned for it to fly, but we had no idea how we were going to make that happen without difficulties. With an easy research, we've conducted an experiment - which worked out - with pieces of string attached at every point of the plane so our hand won't be in the animation, but it will look like it's flying. The string is barely visible in the video.
Moving on to Greenscreen for Texture
At this point we've animated into our next sequence, texture. We are making a more detailed storyboard which is soon going to be on this blog, but at the moment we're still experiencing issues when it comes to lighting.
Two different scenes with two different lighting problems (Too light and too dark)
Before we're moving onto Texture - our next element of design we'll be portraying - we're testing out Green screen. We have made a very makeshift set of green paper to help with this, and we're relying on our editor to figure out what programs can be used to make the green screen work functionally, and make what seems to be a paper plane flying past different textures. We have a scene where we've tried it out. We'll do a comparison and see if anything has changed through the green screen.
So at the moment we're exploring software that will help us with green screen. If we can't find any software, we'll go back to originally making the paper plane flying across real materials.
Tuesday, 24 March 2015
Shape
The three different shapes we chose were the triangle and cube, the two most distinct shapes we can easily see when it comes to SHAPE, through the Elements of Design. The triangle is then flattened and re-morphed into a cube.
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